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Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, August 8, 2011

Amusementine Parque

Today we went to an amusement park. It was called Lakeside, and there were so many crazily-fun rides that you'd probably faint if you went to nine other amusement parks that day. There were two zones: The Kiddie Zone, and the personally-named Unkiddie Zone. The kiddie zone had a tiny ferris wheel that i wasn't allowed on because i was too tall, a crazily-scary, crazily-fun roller coaster, and tons and tons of spinny rides, including, but not only, a turtle thing with two bumps at the far side.
The Unkiddie Zone was where the really fun stuff was. There was a big ferris wheel, which we rode, a Bumper cars thing with boats, which we wanted to ride but didn't have enough time to ride, a tough maze that you had to navigate while avoiding see-through plastic walls  (I called it the Castle of Illusion several times), which we navigated, and a crazy thing called the Huricane where you spin around really fast in a wooden airplane model, which we rode. It was so fun, and i wish we could have stayed for longer.
In short, amusement parks are good at their job. I highly recommend that you go to one at least once in your life.

Saturday, August 21, 2010

Frizbeh

I have been playing outside with Anda and Dan recently, playing an imagination game called the "Doppelgämer," a pun on doppelgänger and game. Today, we got distracted, went inside for something, and forgot. When i came out again, Anda and Dan were playing with a frisbee. I quickly joined in, and then we had a blast. We improved our skills, invented new moves, like the Starball, where a frisbee bounces off something and continues flying, and played a little activity. After that we went in and i wrote this blogpost.

In unrelated news, i have recently discovered that eggs, except for the shells, are cells.

Thursday, May 27, 2010

Hoo-yay!

It turns out that it was completely useless doing that "RPG Maker XP XP-ired" thing. Why? Because yesterday, mom helped me register it, as well as Game Maker version 8. Game Maker has no day limit, but it has a feature limit if it's unregistered. Now all the features are unlocked--triggers, particle effects, rotating sprites through objects, even gradients! RPG Maker always had all its features, but had a 30-day use limit. If anybody wants to try my Mario fangame, visit Yoyogames.com. Watch out, there's lots of other Mario fangames!
PS: In completely unrelated news, i have recently acquired a new scar.
Edit: You can't actually find it on YoyoGames yet. Email me if you want it.

Sunday, May 9, 2010

Something interesting

Dang, it's been so long since i updated my blog--over a month, probably! Well, i'm working on an RPG Maker XP game called "The Campout." It has an overworld system where one playable character is visible on 2-D scenery, and they can interact with various NPCs (Non-playable characters). Take a look at this.
There's also a menu system, slightly edited, where you select things and bring up submenus:
And a battle system, almost fully customized and fully animated, where you select an action for all the characters and then they do it in order:
All code for customization is made by someone at Save-Point, or else myself
Download the demo at the Official Website here.

Tuesday, February 16, 2010

Going bowling

Every Tuesday, I go to Cub Scouts. Every Scouts day, we do some fun activity. It might be Badminton with baloons, Hot Potato with Valentine candy, or Jousting with metal rods with blue and gold stripes and a load of cotton with a sock over it for the ends, and the horses are little platforms that rock like a rocking chair, but in all directions. Well, today, there were no replacements. Yep, now we get onto the post's subject: bowling! Yep, today, scouts was entirely going bowling! There were various balls, each with its weight  written on its side! Mom told me to pick the lightest ball i could find, and sister Mosness helped me find a six-pound ball (like in Curious George) and halfway through, her son Brandon joined! I also liked the funny animation that played if you got a specific score (like Split resulted in some dude throwing a bowling ball, which then smashed through the wall, creating a split in the pins, which then laugh at the dude (they were alive)), and we wore red-and-yellow shoes. It was FANTABULOUS! See you next post!

Tuesday, February 2, 2010

The dastardly dopplegangers

Dear readers,
I just made a new blog! It's name is...This post's title! The dastardly dopplegangers! (I don't know how to spell dopplegangers, but i've got a pretty good idea.) It's all fiction, though,  so if you want fact, stick to this.
Edit: Now you can quick access it with the text gadget i applied.

Thursday, January 28, 2010

Super Mario fan games galay!

Yes, i told you to expect my next post to be about a magic show, but i haven't been able to get around to it.
So, i'm blogging about something else: Mario fan games galaxy! It's, like, the ultimate source of Mario sprites that i use! I use them for all kinds of Mario-related stuff (like my Mario fangame) And i also use it for concept art!
I don't have an account, but i can look on other people's accounts! (For example, A.J. Nitro. He has all sorts of sprites stored in Portable Network Graphic (PNG) and Bitmap (BMP) formats. But only sprites.) By the way, do not click on anything made by Mageker or CyberwolvJV. They will be in quicktime and you won't be able to use them. Update: I just discovered the secret to using Mageker and CyberwolfJV's sprites: if you have an outdated version of quicktime, it'll open as PNG.
Update again: I discovered the real way to fix it--don't use Google Chrome.

Tuesday, January 5, 2010

You got a TV!

Or rather, we got a TV. Yes, we now have a new silver TV to play Nintendo on! And it comes with a built-in DVD player! We use it to watch Cinderella III: A twist in time (but we use WinDVD to watch Robots), as well as play the three games that still work (Pikmin 1's broke)! By the way, I've just started planning a magic show. Expect my next post to be about how it went.

Monday, November 30, 2009

Uno--the kid-friendly family card game

 Haihai! About an hour ago, me, Mom, and Anda (heh heh) started playing Uno. Earlier, we had played Phase ten--not so good for kids. On the other hand, Uno=child-friendly. Oh man, was it fun. We couldn't stop! We pretended there was a magic charm. Whoever had it won. Incantation for self-charm: "I will try my hardest to win this game, in all that i see and do!" Incantation for charming others: "I will help you out on this card game, if it's the last thing i do on it!" Man, we could do sneaky moves, like abrupt color changes. (Color box: Blue, Yellow, Red, Green.)
Also secret weapons!
(Weapons: wild card (lets you choose the new color on the color box), draw four wild (same as wild card except the next player has to draw four their turn), draw two (next player draws two for their turn), reverse (Reverses order of playing), and skip (Skips next player in the line's turn). We strategically placed our cards to emerge victorious.
In love with Uno,
Me

Sunday, September 27, 2009

my mario fangame

i'm going to start a mario fangame, and i need fan ideas. i have a lot of ideas, for example, being able to throw bombs, but i need 25 ideas...for example, what will a good powerup be like? i'm having trouble deciding on some stuff. i have some good pipe systems and new powerups, but got any sprite sheets, or...uh...concept art? i have this Mario spritesheet, but i seem to be missing some. so when you visit my blog, please post a comment to help me!

Sunday, September 30, 2007

pikmin enemies



hey! hello! my favorite pikmin enemy is the beady long legs. ya know, like this one:






























my least favorite one is the waterwraith, `cept in bully den. ya know, like this one:
 I digitally removed some of the extra lines.

Tuesday, July 24, 2007

GRD

Green Pikmin

green pikmin can do anything. they are so big, but you can throw them. but if they land on an enemy it will die. if they hear a pikmin flailing in the water they will run into the water, grab the pikmin & throw him to shore.

Ranging jellyfloat


the ranging jellyfloat is a boss in the "pikmin 3" game. it is in the dream emergence, a mix of emergence cave and dream den. you must have green pikmin to kill it, like the "beady bin", a mix of toy bin and beady long legs. there is no category. dream emergence is the first cave that you will find in perplexing wood, a mix of perplexing pool & awakening wood. anyway, this jellyfloat is striped. green pikmin are in another article. it is a mix of ranging bloyster & greater spotted jellyfloat.

Dream emergence

the dream emergence, or den, is the first cave in perplexing wood, or pool. man, the boss is on every sublevel. and who`s the boss? the ranging jellyfloat himself! he`s in the ground first, but when you throw pikmin on him, he springs out & swishes himself off. he`s only in pikmin 3. he sucks up all your pikmin excluding green ones at once.

Sunday, July 15, 2007

battleship

sometimes, me, dad and mom play battleship (there`s a photo of it up above.) together. me
`n dad are a team. if you want one, just right click on the image and save it to your desktop. if you have a printer hooked up, you can print it.